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Wesnoth Units database

Hunter

(image)

Lurking in the ever dark depths of the caves, the Hunters move around with out a sound, except for the twang of their crossbows.

Special Notes: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.

Information

Advances from:
Advances to: Shadow
Cost: 18
HP: 27
Movement: 6
XP: 35
Level: 1
Alignment: chaotic
IDADT Dark Elf Hunter
Abilities: cavestalk

Attacks (damage - count)

(image)dagger
melee
5 - 2
blade
(image)crossbow
ranged
6 - 3
pierce

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water10030%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills170%
(icon) Mountains270%
(icon) Mushroom Grove170%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable1000%
(icon) Village170%